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Instructional Desn


3.0 Credit, 3 Lecture, ARR Lab


Identifying instructional problems; specifying objectives, instructional strategies, and media; analyzing learning outcomes; developing instructional materials and assessment instruments; validating instructional systems.

Define the scope and parameters of the instructional design industry

Identify and explain the features of instructional products, common tools used by instructional designers, and current industry trends. Explain/compare both traditional and emerging learning theories, instructional theories, instructional design models, and design processes.

Define an instructional design challenge

Evaluate design contexts and environments to determine the nature of an instructional design challenge.

Assess instructional situations

Conduct basic approaches for analyzing audiences, uncovering stakeholder desires, determining instructional strategies and methods, etc.

Create instructional design documentation and prototypes

Create artifacts that communicate your design intentions to others who will either approve them or help bring them into reality.

Demonstrate design character

Explain how designers understand the world and take action differently than those in other traditions; critique your own or others' actions as examples of design thinking; identify the kind of design thinking you want to develop and the type of growth you need to experience while making progress towards such.